Ways of creating a token economy in a class environment system

Ways of creating a token economy in a class environment system

The token economy in a classroom is an operational learning theory which advocates for class punishment and rewards to shape the behaviors of the students in the school. In this case, the token economy rewards god behaviors especially with tokens that are capable of being exchanged to something desired. The token economy works in the classroom when teaches gives students symbols in case their behaviors matches the behavior desired.

The process of creating a token economy in the classroom starts from deciding the kinds of behaviors that are desirable in the class, For example, turning homework on time. The teacher then determines how much each behavior worth and the type of rewards to be given to each desired behavior. A teacher may list all kinds of undesirable behaviors; hence helps determine the types of punishment that the student is to receive. The teacher should also give the students an option o bank their tokens to reward hem later or for the sentence to cancels the rewards in case of an occurrence.

How it will look like

This kind of behavior will look like creating a chance to motivate the student and helps to determine the interests of the class. It will help the level to brainstorm their ideas and support to work towards achieving their success towards earning rewards. It will look like an economic system where the deficit balances the surplus in this class and therefore ensures completeness in the classroom with desirable behavior. The redeeming of the token system gives students a choice on the rewards to take and helps to establish the needs of competition.